Edward Lee Thorndike (August 31, 1874 – August 9, 1949) was an American psychologist who spent nearly his entire career at Teachers College, Columbia University. His work on comparative psychology and the learning process led to the theory of connectionism and helped lay the scientific foundation for educational psychology. He also worked on solving industrial problems, such as employee exams and testing. He was a member of the board of the Psychological Corporation and served as president of the American Psychological Association in 1912. A Review of General Psychology survey, published in 2002, ranked Thorndike as the ninth-most cited psychologist of the 20th century. Edward Thorndike had a powerful impact on reinforcement theory and behavior analysis, providing the basic framework for empirical laws in behavior psychology with his law of effect. Through his contributions to the behavioral psychology field came his major impacts on education, where the law of effect has great influence in the classroom.

Connectionism
Thorndike was a pioneer not only in behaviorism and in studying learning, but also in using animals in clinical experiments. Thorndike was able to create a theory of learning based on his research with animals. His doctoral dissertation, "Animal Intelligence: An Experimental Study of the Associative Processes in Animals", was the first in psychology where the subjects were nonhumans. Thorndike was interested in whether animals could learn tasks through imitation or observation. To test this, Thorndike created puzzle boxes. The puzzle boxes were approximately 20 inches long, 15 inches wide, and 12 inches tall. Each box had a door that was pulled open by a weight attached to a string that ran over a pulley and was attached to the door. The string attached to the door led to a lever or button inside the box. When the animal pressed the bar or pulled the lever, the string attached to the door would cause the weight to lift and the door to open. Thorndike’s puzzle boxes were arranged so that the animal would be required to perform a certain response (pulling a lever or pushing a button), while he measured the amount of time it took them to escape. Once the animal had performed the desired response they were allowed to escape and were also given a reward, usually food. Thorndike primarily used cats in his puzzle boxes. When the cats were put into the cages they would wander restlessly and meow, but they did not know how to escape. Eventually, the cats would step on the switch on the floor by chance, and the door would open. To see if the cats could learn through observation, he had them observe other animals escaping from the box. He would then compare the times of those who got to observe others escaping with those who did not, and he found that there was no difference in their rate of learning. Thorndike saw the same results with other animals, and he observed that there was no improvement even when he placed the animals’ paws on the correct levers, buttons, or bar. These failures led him to fall back on a trial and error explanation of learning. He found that after accidentally stepping on the switch once, they would press the switch faster in each succeeding trial inside the puzzle box. By observing and recording the animals’ escapes and escape times, Thorndike was able to graph the times it took for the animals in each trial to escape, resulting in a learning curve. The animals had difficulty escaping at first, but eventually "caught on" and escaped faster and faster with each successive puzzle box trial, until they eventually leveled off. The quickened rate of escape results in the s-shape of the learning curve. The learning curve also suggested that different species learned in the same way but at different speeds. From his research with puzzle boxes, Thorndike was able to create his own theory of learning. The puzzle box experiments were motivated in part by Thorndike's dislike for statements that animals made use of extraordinary faculties such as insight in their problem solving: "In the first place, most of the books do not give us a psychology, but rather a eulogy of animals. They have all been about animal intelligence, never about animal stupidity."

Thorndike meant to distinguish clearly whether or not cats escaping from puzzle boxes were using insight. Thorndike's instruments in answering this question were learning curves revealed by plotting the time it took for an animal to escape the box each time it was in the box. He reasoned that if the animals were showing insight, then their time to escape would suddenly drop to a negligible period, which would also be shown in the learning curve as an abrupt drop; while animals using a more ordinary method of trial and error would show gradual curves. His finding was that cats consistently showed gradual learning.

Adult learning
Thorndike put his testing expertise to work for the United States Army during World War I. He created both the Alpha and Beta versions that led to today's ASVAB, a multiple choice test administered by the United States Military Entrance Processing Command that is used to determine qualification for enlistment in the United States armed forces. For classification purposes, soldiers were administered Alpha tests. With the realization that some soldiers could not read well enough to complete the Alpha test, the Beta test (consisting of pictures and diagrams) was administered. Such contributions anchored the field of psychology and encouraged later development of educational psychology.

Thorndike believed that "Instruction should pursue specified, socially useful goals." Thorndike believed that the ability to learn did not decline until age 35, and only then at a rate of 1 percent per year, going against the thoughts of the time that "you can't teach old dogs new tricks." It was later shown [who?] that the speed of learning, not the power of learning declined with age. Thorndike also stated the law of effect, which says behaviors that are followed by good consequences are likely to be repeated in the future.

Thorndike identified the three main areas of intellectual development. The first being abstract intelligence. This is the ability to process and understand different concepts. The second is mechanical intelligence, which is the ability to handle physical objects. Lastly there is social intelligence. This is the ability to handle human interaction:

~ Learning is incremental.
~ Learning occurs automatically.
~ All animals learn the same way.
~ Law of effect- if an association is followed by a "satisfying state of affairs" it will be strengthened and if it is followed by an "annoying state of affairs " it will be weakened.
~ Thorndike’s law of exercise has two parts; the law of use and the law of disuse.
Law of use- the more often an association is used the stronger it becomes.
Law of disuse- the longer an association is unused the weaker it becomes.
Law of recency- the most recent response is most likely to reoccur.
~ Multiple response- problem solving through trial and error. An animal will try multiple responses if the first response does not lead to a specific state of affairs.
~ Set or attitude- animals are predisposed to act in a specific way.
~ Prepotency of elements- a subject can filter out irrelevant aspects of a problem and focus and respond only to significant elements of a problem.
~ Response by analogy- responses from a related or similar context may be used in a new context.
~ Identical elements theory of transfer- This theory states that the extent to which information learned in one situation will transfer to another situation is determined by the similarity between the two situations. The more similar the situations are, the greater the amount of information that will transfer. Similarly, if the situations have nothing in common, information learned in one situation will not be of any value in the other situation.
~ Associative shifting- it is possible to shift any response from occurring with one stimulus to occurring with another stimulus. Associative shift maintains that a response is first made to situation A, then to AB, and then finally to B, thus shifting a response from one condition to another by associating it with that condition.
~ Law of readiness- a quality in responses and connections that results in readiness to act. Thorndike acknowledges that responses may differ in their readiness. He claims that eating has a higher degree of readiness than vomiting, that weariness detracts from the readiness to play and increases the readiness to sleep. Also, Thorndike argues that a low or negative status in respect to readiness is called unreadiness. Behavior and learning are influenced by the readiness or unreadiness of responses, as well as by their strength.
~ Identifiability- According to Thorndike, the identification or placement of a situation is a first response of the nervous system, which can recognize it. Then connections may be made to one another or to another response, and these connections depend upon the original identification. Therefore, a large amount of learning is made up of changes in the identifiability of situations. Thorndike also believed that analysis might turn situations into compounds of features, such as the number of sides on a shape, to help the mind grasp and retain the situation, and increase their identifiability.
~ Availability- The ease of getting a specific response. For example, it would be easier for a person to learn to touch their nose or mouth than it would be for them to draw a line 5 inches long with their eyes closed.

Development of law of effect
Thorndike's research focused on instrumental learning, which means that learning is developed from the organism doing something. For example, he placed a cat inside a wooden box. The cat would use various methods while trying to get out, however nothing would work until it hit the lever. Afterwards, Thorndike tried placing the cat inside the wooden box again. This time, the cat was able to hit the lever quickly and succeeded in getting out from the box.

At first, Thorndike emphasized the importance of dissatisfaction stemming from failure as equal to the reward of satisfaction with success, though in his experiments and trials on humans he came to conclude that reward is a much more effective motivator than punishment. He also emphasized that the satisfaction must come immediately after the success, or the lesson would not sink in.

~ wiki

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